3 Views/Angles of model in CryEngine (Mid-Review)
Monday, 29 April 2013
Friday, 26 April 2013
Thursday, 25 April 2013
Wednesday, 17 April 2013
Monday, 15 April 2013
Inhabiting Form & Space
I chose this model as a point of departure because, It has potential to be 'inhabited' and with development can become 'interactive.' This model can be reformed and developed further. I will do this by sketching, playing, experimenting and trialing with the model and design principals to further my skills throughout this brief. I would like to exiperment the idea of pulling apart this model to have particles breaking off and moving through space at allocated times and allow the viewer to feel 'inside' the model.
Subscribe to:
Posts (Atom)